Ventureville [LD41]
From LD41, 2018, made in 72 hours by a small team of friends!
Both original JAM entry version and bug fixed post-jam builds are avaliable.
LD page: https://ldjam.com/events/ludum-dare/41/ventureville
Description:
Small team jam entry - beat’em up cross farming simulator with isometric RTS elements.
The game is currently hosted here: http://www.delta-edge.com/Ventureville
*note - some cartoon violence/blood
Post Jam (version 2.0) is also now up: http://www.delta-edge.com/Ventureville_v2/
Changelog is in this post: https://ldjam.com/events/ludum-dare/41/ventureville/ventureville-post-jam-edition
Ventureville puts you in charge of a small farm, surrounded by wilderness and bandit villages that are different every time you play. The bandits will randomly attack (listen for the music cue) and its up to you to save your animals and crops.
We ended up treating the whole thing like a compo in a few ways which I always find is the better way to go about a LD! That is, we made everything you see in the game over the 72 hours - no foundation code or previously designed assets at all - even all of the music was made over the weekend!
Main Game Development by: Alex Delderfield (ADEdge) & Joel Harvey
Music by Christiaan Bakker Sheep model by Aimee Corriea And Ryan Darkstar did some writing for us!
Status | Prototype |
Platforms | HTML5 |
Author | Alex_ADEdge |
Genre | Simulation |
Made with | Unity |
Tags | Farming, Game Jam, Ludum Dare, Ludum Dare 41, Unity, ventureville |
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